<?xml version="1.0" encoding="UTF-8"?>

<GUILayout >
    <Window Type="DefaultWindow" Name="GameTypeLayout" >
        <Property Name="Alpha" Value="0.7" />
        <Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1,0},{1,0}}" />
        <Window Type="Vanilla/StaticText" Name="GameTypeLayout/Window" >
            <Property Name="HorzFormatting" Value="HorzCentred" />
            <Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1,0},{1,0}}" />
            <Window Type="Vanilla/Button" Name="GameTypeLayout/Mahjong" >
                <Property Name="Text" Value="GAME_TYPE_SOLITAIRE" />
                <Property Name="UnifiedAreaRect" Value="{{0.02,0},{0.02,0},{0.325,0},{0.12,0}}" />
            </Window>
            <Window Type="Vanilla/Button" Name="GameTypeLayout/ShisenSho" >
                <Property Name="Text" Value="GAME_TYPE_SHISENSHO" />
                <Property Name="UnifiedAreaRect" Value="{{0.35,0},{0.02,0},{0.65,0},{0.12,0}}" />
            </Window>
            <Window Type="Vanilla/Button" Name="GameTypeLayout/ShisenShoWG" >
                <Property Name="Text" Value="GAME_TYPE_SHISENSHO_GRAVITY" />
                <Property Name="UnifiedAreaRect" Value="{{0.675,0},{0.02,0},{0.98,0},{0.12,0}}" />
            </Window>
            <Window Type="Vanilla/ItemListbox" Name="GameTypeLayout/List" >
                <Property Name="UnifiedAreaRect" Value="{{0.02,0},{0.14,0},{0.49,0},{0.86,0}}" />
            </Window>
            <Window Type="Vanilla/StaticImage" Name="GameTypeLayout/Look" >
                <Property Name="UnifiedAreaRect" Value="{{0.51,0},{0.14,0},{0.98,0},{0.55,0}}" />
            </Window>
            <Window Type="Vanilla/StaticText" Name="GameTypeLayout/Desc" >
                <Property Name="HorzFormatting" Value="WordWrapLeftAligned" />
                <Property Name="VertFormatting" Value="TopAligned" />
                <Property Name="UnifiedAreaRect" Value="{{0.51,0},{0.57,0},{0.98,0},{0.86,0}}" />
            </Window>
            <Window Type="Vanilla/Button" Name="GameTypeLayout/OK" >
                <Property Name="Text" Value="OK" />
                <Property Name="UnifiedAreaRect" Value="{{0.02,0},{0.88,0},{0.45,0},{0.98,0}}" />
            </Window>
            <Window Type="Vanilla/Button" Name="GameTypeLayout/Cancel" >
                <Property Name="Text" Value="CANCEL" />
                <Property Name="UnifiedAreaRect" Value="{{0.55,0},{0.88,0},{0.98,0},{0.98,0}}" />
            </Window>
        </Window>
    </Window>
</GUILayout>
