import * from Default.material

material Scene : BumpMapping
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture interior.png
			}
			texture_unit
			{
				texture interior_bump.png
			}
		}
	}
}

material FIXED/Scene
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture interior.png
			}
		}
	}
}

